AI Economy + Mod
AI Economy + Mod
upping the Economic goals for the AI.
i feel like the new (2.6 and onwards) AI is capable of more, so im giving it higher goals to reach for.
im just starting a first test-playthrough to see if this even does anything, but its a single textfile edit, so there shouldnt be any incompatibilitys with other mods, in fact i expect it to be savely add and removable from savegames, so feel free the test it yourself.
the AI will now try to reach these before the midgame date:
energy = 250
minerals = 400
alloys = 300
unity = 150
physics_research = 800
society_research = 800
engineering_research = 800
these before endgame date:
energy = 1000
minerals = 1000
alloys = 600
unity = 300
physics_research = 2500
society_research = 2500
engineering_research = 2500
these after engame:
energy = 1000
minerals = 1000
alloys = 1000
unity = 300
physics_research = 5500
society_research = 5500
engineering_research = 5500
once even these are met:
energy = 2000
minerals = 1500
alloys = 1500
unity = 300
physics_research = 16000
society_research = 16000
engineering_research = 16000