AlphaMod: Traditional Thinking (2.7) Mod


AlphaMod: Traditional Thinking (2.7) Mod

New and tweaked traditions for AlphaMod
This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details.

You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully – some trees exclude taking other trees. Once you adopt a tradition, there’s no changing your mind.

Some trees are also excluded by ethics and/or government.

Plans and Limitations
Swaps for hives and machines are WIP, so stick with the vanilla trees.

Mod Load Order
TOP
AlphaMod 2.7
AlphaMod: Sparsity (2.7) (optional)
AlphaMod: Traditional Thinking (2.7)
AlphaMod: Civic Virtues (2.7) (optional)
AlphaMod: Fanatical (2.7) (optional)
AlphaMod: C.U.I. (2.7) (optional)
BOTTOM

Additional Files Modded
Everything in common/traditions
interface/topbar_traditions_view.gui

Usual Stuff
Requires AlphaMod 2.7. Not ironpants cheev compatible. Should work fine with an existing save-game.

Credits:
AlphaAsh
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