Army & General Staff (2.6.3-2.8.1)


Army & General Staff (2.6.3-2.8.1)

Army & General Staff

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* Note From The Author… *

Hello everyone! It is with great pleasure that I have finally updated Army & General Staff to be compatible with the latest series of updates for Stellaris. It has been a turbulent time in my life to say the least but I am glad I was finally able to finish this project. With regards to the upcoming nemesis expansion I will not be sure if I will continue to update the mod to that patch but if the situation permits than I will. On the topic of future updates, I have no issue with others independently updating or building on my mod provided that they give credit to my original work that it was built on. Finally I’d like to thank everyone who’s patiently waited and newcomers alike and enjoy the latest version of Army & General Staff functional for all versions from 2.6.3-2.8.1. Good hunting!

Description:
– Ever since launch armies in Stellaris have been an afterthought by the devs. Army & General Staff brings some more flavor the land forces of your Stellaris empire by adding new content to make your armies more in depth than just units you throw at the AI planets until they fall. Land combat in Stellaris is also very dry and one sided. Personally i never liked that your defense armies are just a delay to inevitable conquest and land battles hardly affected worlds. Army & General Staff makes battles far more destructive and gives defense armies a fighting chance by adding new defensive buildings that vastly improve their fighting capabilities and adds new variants of the assault army to give you more creativity in the type of army you want. To help add to the role-playing potential the mod adds new policies to help you flesh out the nature of your army while changing how well your army fights depending on how you imagine your stellaris empire to be.

Leave Your Mark!
Part of my vision for Army & General Staff is bringing a more immersive experience to the player through flavor events themed after the military to color in a part of a game that does not get as much attention as it deserves so as I can only come up with so much as one creative brain I would like to give the oppourtunity for you, yes you there, to suggest a topic or event that you think would be worth having an event. Simply leave a suggestion and If I see potential I may include it in any of the various groups of events featured in the mod.

Don’t Forget to leave a rating if you like it!

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Features:
– New unique assault armies!
– Brand new policies!
– Brand new buildings!
– New techs!
– Events to enhance your military ability
– New edicts
– Create grand battle plans to get an extra edge in the fight
– New events for peacetime, occupation, wartime, post-combat recovery, and live combat
– Custom event pictures

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Planned:
– Wargames with neighboring empires to improve relations
– New Drone Assault army
– Robotic Assault armies
– Policy based weapon system preference
– More flavor events
– Alternative grand battle plans
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Compatibility:
-Because of the addition of new techs and buildings a new game may be required to access all the features
-Should be compatible with most mods
-No vanilla files where harmed in the making of this product

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Picture Disclaimer:
I do not own nor claim any credit for any artwork or pictures in this mod. Rights to Stellaris event pictures go to paradox and other pictures are courtesy of the following anime:

ALDNOAH.ZERO
Code Geass: Lelouch of the Rebellion
Guilty Crown

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Link to 2.5 Legacy version 2.0

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Check out the mods of my friends who also have made cool content.

By, evalpenguin

By MewMew

Credits:
Kaiser
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