~Overflow Fix
Fixed value overflow issue! For example: Health, armor, shields, rate of fire This mod mainly deals with numerical overflows, such as when your hull overflows to 0 or negative, when your new ship disappears...
Fixed value overflow issue! For example: Health, armor, shields, rate of fire This mod mainly deals with numerical overflows, such as when your hull overflows to 0 or negative, when your new ship disappears...
This mod aims to guide the AI empires to design its ship designs more effectively. Additionally it adds several ship sections I felt were lacking, mainly for guided weapons. If you use auto-generated ship...
Prevents zero economy exploit of benefiting from Catalytic Processing jobs when empire has food resource shortage. Catalytic Technician and Catalytic Drone jobs are disabled when food shortage malus is in place. No alloys from...
Stop. It’s Hammer Time. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, treaties and all that other **** I don’t care about. Seriously, if I want to...
For 3.0.X âš ï¸ It does require the main mod to run. This is a submod for that positions the UI in the centre monitor when using a triple monitor setup. Makes it a bit...
For 3.1.X âœ”ï¸ It does require the main mod to run. This is a submod for that increases the amount of selectable tradition categories from the default 7 to 16.(The AI will also fully...