Insanely Overpowered Starting System for Stellaris
This is my first ever mod on the Steam workshop. Important: If you are going to try the more resource heavy versions like the 100’000 version or the 1 million version you should be...
This is my first ever mod on the Steam workshop. Important: If you are going to try the more resource heavy versions like the 100’000 version or the 1 million version you should be...
A Weapon Stand-Alone for the mod Halo the Great Journey H.U.II (Note: this mod is NOT COMPATIBLE with H.U.II!)
Welcome to the Stellaris Reworks Mod. This is a mod I am personally taking on. This is a continuous project that will keep adding new features and techs to the game. I am trying...
Supports Stellaris Version 1.6.2 Mod Version 1.2.1 Initial Upload Date: January 26th, 2017 Last Update on: June 16th, 2017 Description This is a simple mod that adds four sections, for the Vanilla Fortress, that...
Stellaris Zero is a standalone mechanics overhaul, with an emphasis on internal management. The mod redesigns some of the systems that felt under-utilized or lacking to me. Mainly, the faction and government systems. The...
If you still wish to use the old version, you can find it here. This mod has been overhauled to be used in conjunction with hyperlane-only games. What this mod does: – NEW: Disables...