Higher Edict Cap
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
### ENG ###This mod doubles the effect and cost of repeating technologies, and also limits their maximum level to 25 (this is the same as level 50 in the standard game).Only endless repetitive technologies...
Army & General Staff ******************************************************************************************************* * Note From The Author… * Hello everyone! It is with great pleasure that I have finally updated Army & General Staff to be compatible with the latest series...
This is a pretty basic mod, but I think it makes a lot of sense. At the start of the game, every country gets something extra in resources and something extra in research. The...
With this mod Fallen Empires will spawn with the species of a premade or custom empire 100% of the time. The custom empire needs to be allowed to spawn and Fallen Empires can only...
### ENG ###This mod doubles the effect and cost of repeating technologies, and also limits their maximum level to 25 (this is the same as level 50 in the standard game).Only endless repetitive technologies...