Advanced Ship Sections for Stellaris
— Compatible with 1.6/1.6.1 — Adds additonal sections for ships and stations, a 6th reactor tier, and a Capital ship size. Also reduced the number of techs required for Tier 4 techs from 10...
— Compatible with 1.6/1.6.1 — Adds additonal sections for ships and stations, a 6th reactor tier, and a Capital ship size. Also reduced the number of techs required for Tier 4 techs from 10...
Increases the hitpoints of all station-classes (military, civilian, etc) by x3. Without overwriting any vanilla files. Stations are buffed on the 1st of every month by an event, because the construction events for military...
Patch for Improved Space Battles Balance and Icen System Scale and Beauty to work properly with each other. What this patch does – Overrides ISB defines to avoid squishing planets together. – Overrides planet_class...
Simple mod rebalancing naval capacity to grow faster. It does NOT affect max naval capacity cap (1000). Changes: – base naval capacity increased to 10 (base:5) – first level of spaceport gives 10 naval...
Compatibility patch for Stellaris+ [Armies & Attachments Module] v1.6 and ( Stellaris+ ) Evolved . ATTENTION – this is not patch for Stellaris + Evolved . Do not use with !Stellaris+[A&AM] PATCH: AlphaMod or...
New ship sections, equipment, weapons and spaceport modules. Standalone. Does not require AlphaMod. If you use AlphaMod, use the supplement, not this. For more information on features, please take a look at the slideshow....