Banned! (3.0)
When suppressing a faction just ain’t good enough This mod adds the ability to ban factions that aren’t supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You...
When suppressing a faction just ain’t good enough This mod adds the ability to ban factions that aren’t supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You...
Ever felt like the economy and space in Stellaris is far too bland and boring? Do you want to experience a living space and economy? You’ve come to the right place! Interstellar Incorporated: Space...
This simple little mod will just add a general “Industrial World” colony designation type option. Instead of having to flip/flop between Alloy and CG in the early game you just add this and it...
Advanced Lithoid Traits: For all who felt cheated by the genetic ascension for lithoids Have you ever felt like lithoids got the short end of the stick when it comes to genetically ascending? Have...
This simple mod doubles the time it takes to establish first contact by increasing the time between rolls from 30 days to 60 days. COMPATIBILITY This is a gameplay altering mod and as such...
is a fun mod, but Magical worlds are a bit disappointing. They take a long time to create, and in the end only provide a few jobs and a few buffs to general empire/planet...