Clearer Occupied System Markers
Replaces the tiny pips on fully occupied / invaded systems with, more visible, crossed swords. Just 2 DDS edits, so should be achievement compatible.
Replaces the tiny pips on fully occupied / invaded systems with, more visible, crossed swords. Just 2 DDS edits, so should be achievement compatible.
This is the 2.8 LEGACY Version for those who wish to keep playing the 2.8.* version of the game. Guilli’s Planet Modifiers For version 2.8+ of the game. Compatible with all DLC. DLCs not...
Extra Ship Components 3.0 : Stellaris 2.7 – 2.8 Legacy version Other mod versions:– Stellaris 1.9: .– Stellaris 2.2: .– Stellaris 2.3: .– Stellaris 2.4-2.6: .– Actual version: . — “Extra Ship Components” aims...
This simple little mod will just add a general “Industrial World” colony designation type option. Instead of having to flip/flop between Alloy and CG in the early game you just add this and it...
Replaces the tiny pips on fully occupied / invaded systems with, more visible, crossed swords. Just 2 DDS edits, so should be achievement compatible.
This simple mod doubles the time it takes to establish first contact by increasing the time between rolls from 30 days to 60 days. COMPATIBILITY This is a gameplay altering mod and as such...