Auto Survey At Start Mod
This simple mod adds the technology for automation science ships at the start of the player and the AI. For Stellaris 1.7.* Ironman compatible, achievements uncompatible. Install: Save compatible.
This simple mod adds the technology for automation science ships at the start of the player and the AI. For Stellaris 1.7.* Ironman compatible, achievements uncompatible. Install: Save compatible.
Advanced Spaceport Modules Advance Spaceport Modules adds 8 new ship classes and the techs to activate them. It adds single spaceport modules for ship assembly yards, many which activate along with the ship tech....
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Adds Anime characters with traditional, modern and mecha style. New loading screens and new loading bar. Current Version contains: Name Lists Sakuri, femiSakuri[female only], miSakuri[male only] Portraits Senbonzakura[not spawnable] Senbonzakura, Mecha, Male, Female[+Sak/CybFemale],...
Stellaris + [Buildings & Resources Module] This mod is part of the Stellaris + series and aims to the buildings and strategic resources giving more content for early/mid game. Mod Features ~60 new buildings...
Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files without asking first! What this mod adds: 3 new defence point modules...
This mod enables existing hair colors and hair types for all Human phenotypes and adds in additional hair colors for Humans bringing the totals to 48 for females and 117 for males. It also...