Lotus Mod – Ship Design Expanded


Lotus Mod – Ship Design Expanded

This mod is a collection of minor balances and expansions I have made to the ship design process of the game, allowing for better balance and more freedom to create specialized ship designs that are both unique and viable for combat. If you would only like to use the Ship Sections of the mod, there is a link near the bottom of the description.

This mod adds the following
-More Useful ship sections that allow for better ship customization.
-Unlocks the Defense Station and Fortress class Defense Platforms that are already in the game code, but not designable for some reason (also slightly modifies them for balance).
-Allows the Titan, Juggernaut to equip 2 aura components (effects don’t stack).
-Buffs the Ion Cannon by increasing Utility Slots and adding Aura Components.
-Moderate Buff to starbases by adding large weapons and increasing a few other slots.
-Buffs Starbase weapons sections by increasing the amount of weapon slots they add.

Most ship sections are around the same power level as vanilla classes, except for the Juggernaut was has been expanded into 5 sections. I also gave a slight buff to my destroyer sections, mostly in the form of utility slots, because this ship class has always felt underwhelming.

Sections are unlocked by researching the Improved and Advanced Hull Technology for each ship class. Below is a list of each of the new sections.

—–Compatibility—–
A few vanilla files were modified in this mod. However, most of them just change existing values. Mods that also modify these vanilla files will likely cause balance issues (like not enough power from reactors), but will still probably work (except for the 18_juggernaut File). Any mods that adds to these files (for example more ship sections or components) will likely work, just make sure they are loaded after this mod.

-Files Overwritten-
18_juggernauts (Drastically modifies Juggernaut Design format)
00_ship_sizes (Unlocks Defense Station and Fortress platforms and adds aura slots)
00_starbases (Adds Aura slots to Ion Cannon)
00_utilities_auras (Allows Ion Cannon to use certain Auras)
00_utilities_reactors (Increases Power Generation for Starbases, Juggernauts, and Platforms)
starbase (Buffs base Starbases, Starbase Weapon Sections, and Ion Cannon Utility slots)

-Existing Patches-
Additional Vanilla Components (Increases Power Generation for Starbase, Juggernaut, and Defense Platforms)

—-Stand Alone Versions—-
Lotus Mod – Advanced Ship Sections

This mod only includes the ship sections (excluding Juggernaut. It doesn’t overwrite any vanilla files and is compatible with mods like NSC2.

—–To Do List—–
-Add Descriptions to technologies that unlock new ship sections.
-Divide this mod into smaller standalone mods for players that don’t want all of these changes.
-Increase compatibility by reducing the need to overwrite files.

—–Known Bugs—–
Defense Station and Fortress centers use the default Defense Platform Core for Lithoids. I am assuming that Lithoid graphics were created after they decided not to add Defense Station and Fortress back into the game.

Credits:
Artacool
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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