New Species Discrimination on Job Mod


New Species Discrimination on Job Mod

This is an update to NaK1119’s mod. Patch 2.6 added new jobs (bureaucrat and evaluator) and so some changes were necessary. Also, Lithoids should work properly now. Since NaK1119 has unfortunately abandoned Stellaris modding I’ve made this update which should be compatible with patch 2.6. I changed the minimum possible to make it compatible, and I’m not at all skilled in modding so I won’t be making any changes other than the eventual update. I like to thank NaK1119 for making this great mod in the first place and making it available for the rest of the community to work on it!

Original Mod Description

This mod is restricted version of , and add only an edict that restructs freedom of job selection of each species by stratum. It has better compatibility with other mod, than Job Manager.
In this restricted version, you can provide that a species cannot work at ruler jobs, another species can work at only worker jobs, still another species can work at only specialist jobs, and…
Maybe ruler job is native privilege or maybe is opened everyone; maybe species having trait of agrarian should be forced to be worker or maybe should be given a chance of working at specialist or ruler job. You can enact this as you want.
Anyway, you can void this restruction in a specified planet by a planetary decision.

* This mod does not support hive mind empires and machine empires. Please use Job Manager instead of this mod.
* This mod does not prevent the species produce leader such as president.
* I take no responsibility in regards to discontent of your pops.

Compatibility Information

Perhaps, this mod may not be applied to the jobs added/modified by another mod.

Credits:
Jafoste
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