Star Wars: The Galaxy Mod


Star Wars: The Galaxy Mod

Updated to 2.7

Mod in Alpha State!

Features

  • The Star Wars Galaxy as Static Map with over 1000+ systems
  • Accurate Systems for many of the iconic systems such as Tatooine, Coruscant, Naboo, Endor and many more.
  • Accurate Hyperlanes
  • Nearly every DLC content works

Planned Features

  • Different galaxy types, with only canon or only legend planets and systems
  • Adding more accurate systems
  • Adding missing systems
  • Custom empire spawning
  • Fallen Empires

Known Issues

  • “Syncretic Evolution” origin not working
  • Starting planets have only 80% habitability
  • Starting systems get renamed
  • Starting planets can spawn in wierd places
  • Rare crash while starting new game
  • Hive Mind AI with “Life Seeded” origin spawns with robots

Compatibility

This mod should work with every mod that doesn’t changes something during galaxy generation.

Credits

Last Leviathan, who gave me permission to use his mod as a base.

Credits:
chriskar
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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