Higher Edict Cap
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
This mod tweaks the Edict Cap that was introduced in 2.7.*.Since I thought 1 or 2 at the start of the game was way not enough, i tweaked the Edict Cap a bit, so...
For Stellaris 2.7 Vanilla Stellaris isn’t perfectly balanced, like all things should be. With THIS MOD, things are different. Civics you used to overlook before are now viable options, and Synth Ascension isn’t the...