Astro’s Mysterious Universe for Stellaris
This mod is meant to make the beginning and early-mid game a little more exciting by increasing the sense of the “unknown.” The overall goal of this mod is to make it take longer...
This mod is meant to make the beginning and early-mid game a little more exciting by increasing the sense of the “unknown.” The overall goal of this mod is to make it take longer...
A simple graphical mod that changes the night lights visible on the dark side of inhabited planets to a Cyan colour. About It always bugged me that despite the FTL technologies, Ring worlds and...
This mod decreases the base range of FTL affected are Wormhole Travel from 65 to 40 range and Warp from 45 to 30 range updated to v 1.5.1 updated to v 1.3.2
Enhanced Science Ships brings a small handful of, well, enhancements. To science ships. Please don’t be surprised. This mod is designed to allow for more independent and unique science ships – Not just the...
Stellaris version supported: v1.4.1 Novio Magnum 2.1 This mod’s main focus is on improving the space combat gameplay by introducing new military spaceships and a new military station, increasing the defensive capabilities of stations...
**This is an updated version of my original mod and fix mod by Patchouli** Mod that adds Cyrranus system with unique planet modifiers from famous Battlestar Galactica 2003 reboot. Build your own 12 colonies...