Zro Edicts
A trio of basic edicts allowing an empire to spend two strategic resources (50 Zro and then either 50 Dark Matter, 50 Nanites or 50 Living Metal) for additional effects. The edicts are available...
A trio of basic edicts allowing an empire to spend two strategic resources (50 Zro and then either 50 Dark Matter, 50 Nanites or 50 Living Metal) for additional effects. The edicts are available...
A trio of basic edicts allowing an empire to spend two strategic resources (50 Zro and then either 50 Dark Matter, 50 Nanites or 50 Living Metal) for additional effects. The edicts are available...
A trio of basic edicts allowing an empire to spend two strategic resources (50 Zro and then either 50 Dark Matter, 50 Nanites or 50 Living Metal) for additional effects. The edicts are available...
A trio of basic edicts allowing an empire to spend two strategic resources (50 Zro and then either 50 Dark Matter, 50 Nanites or 50 Living Metal) for additional effects. The edicts are available...
Stellaris version supported: Adams v1.6.2 Resource Spawner New orbital resource deposits will start to appear during a game, ready for you to exploit. Any resource deposit from the Vanilla game can appear: minerals, energy,...
Ringworld Construction Mod adds the ability to build new solar systems with ringworlds. You do this by constructing special Ringworld Constructor stations. (8000 minerals) A new system containing a ringworld will spawn near the...