Tech Reduction 25% Mod


Tech Reduction 25% Mod

This mod simply reduces the percentage increase incurred from acquiring new planets and populations to a quarter of the current values (2.5% per planet, and .25% per population). It also gives you part of your homeworld (10 population) without affecting technology costs.

I felt the mid-late game made research turn into a slog, and this mod aims to reign that in a little bit.

This mod changes the following values in 00_defines.lua, and will not be compatible with other mods that do so:

TECH_COST_MULT_NUM_COLONIES
TECH_COST_FREE_POPS
TECH_COST_MULT_NUM_POPS

Credits:
Astral
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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