Two and half Ascension by kERHUS [RELOADED]


Two and half Ascension by kERHUS [RELOADED]

!!! For v2.8.x !!! ENG !!!

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!!! Ð”Ð»Ñ v2.8.x !!! RU !!!

[ИÑпользуйте родной Ñзык клиента, чтобы увидеть опиÑание на вашем Ñзыке.]

WHAT ADDED (changed):

  • You can take full psionic, full biological and first cyborg ascension.
  • The modifier (multiplied by zero) chance of the emergence of opposing technologies (Spiritualists – robots; Materialists – psionic theory) has been reworked.
  • Compatibility of full synthetic and full biological ascension (synths cannot be genetically modified, but own a biological race in possession – with pleasure).
  • With full synthetic ascension, psionic ascension is completely blocked for selection.
  • Also with psionic ascension, final synthetic ascension is blocked.
  • The presence of “Psionic” or “Cyborg” traits no longer removes “Erudite” trait from leaders when the “Erudite” trait race is used.
  • The ascension factor from AI was global reworked (factor modifiers depend on ethics and civil models). In the full synthetic, the first thing most likely will be various miners/mechanists/materialists/militarists, for example.
  • The faction of the traditionalists no longer PREPARE URANUS(agressive) with the presence of everything robotic (but only with the presence of “Transcendence” and the completed project “Flesh is weak”).
  • A hole in vanilla has been removed (if there is ascension, you can take an original template that did not have this ascension on the race with ascension trits, then delete the template with the ascension trits and lose the opportunity to get those tritas again (the exception is to give the race to others ascended and take on a new pattern for yourself.) You can set the rights of “Assimilation” to your main race.
  • A small bug has been fixed with the image of the cyborg trait of scientists (the synthetics icon was displayed in vanilla).
  • The event with the “Brain Slug” (distar.170-175) has been changed !!!Required DLC “Stellaris: Distant Stars Story Pack”, if you want to use the following content!!!:
    -Added compatibility of “Brain Slug” with the “Cyborg”;
    -Added technology that allows for full biological ascension and appropriate technology to instill slugs into other races through patterns. This technology increases the growth of “potential” carriers by 10% (such compensation -25% percent of the slug, but it still needs energy);
    -When modifying a race with the “Brain Slug” trait, all leaders receive this trait;
    -Paranoyya is also reworked. Reduced time (almost 2 times) debuff. In the presence of technology is missing at all.
    ==============================================================

— (WIP) —

  • Assimilation changed:
    -Now assimilation tick every month, and not at the end of the year (which potentially improves assimilation in 10 times);
    -With the ascension of “Transcendence” and the completed project “Flesh is weak” assimilation occurs in parallel (the population receives cyborg and psionics simultaneously).
Credits:
kERHUS
1 Star2 Stars3 Stars4 Stars5 Stars


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