War In Heaven Without League of Non-Aligned Powers


War In Heaven Without League of Non-Aligned Powers

This mod disables the League of Non-Aligned Powers.
It does it by changing the war_in_heaven.4 event in such a way that AI will never stay neutral and will always join one of the FE and leave their current federation.
You can see the result on the screenshot (2500 stars, 90 AI, Xenophobe (yes) vs Xenophile (green) AFE).

The game works in such a way that if you are using Starnet AI, for example, most of the AI empires will be relatively strong so they are more willing to form the League of Non-Aligned Powers instead of joining one of the FEs.
If this isn’t what you want for this playthrough, install this mod and ALL AI empires will leave their federations and join one of the Awakened Empires.
After this you can also join one of the AFE or fight them both… and all their subjects.

Some of AI empires became FE vassals but did not join the War In Heaven
I encountered this bug in my game when a small fraction of vassals didn’t join the WiH.
In order to fix this, use console commands “debugtooltip” and “play”.
Switch to relevant FE, release vassal, then propose vassalization once more, switch to regular empire, accept vassalization.
After this the regular AI empire will properly join WiH.

This works on the current saves.
Of course, if War In Heaven already started you must reload previous save and wait for when it will be started next time (it won’t happen on the exact same day as before).
This also is compatible with various 100% War In Heaven Mods.
It is also compatible with other FE mods except those that change war_in_heaven.4 event

You are welcome to check my other mods.
Also, if you wonder about my LAG, I play with x0.25 habitable planets and with the ticks_per_turn 10 console command. So the lag is pretty bearable.
You can learn more about that command at the page of my other mod

Credits:
danielthelaw
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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