AlphaMod: Natural Selection (2.8)


AlphaMod: Natural Selection (2.8)

More diverse species traits in AlphaMod

  • The following species types have been assigned their own archetype: Arthropoids, Avians, Fungoids, Mammals, Molluscoids and Reptilians.
  • Each of these archetypes has a mandatory archetype trait, similar to how Lithoids have a Lithoid trait.
  • Plantoids also have their own mandatory archetype trait, Photosynthesis.
  • New archetypes have access to the vanilla set of traits for ‘biologicals’, with a few exclusions.
  • Several new traits, restricted by archetypes, are included in the supplement.
  • Vaniila prescripted empires have been over-ridden to add the appropriate species archetype traits.

See the slideshow for more details about the new archetypes, their traits and some of the new traits available for them.

The following vanilla files are over-ridden:
common/pop_categories/00_social_classes.txt
common/pop_categories/01_gestalt_drones.txt
common/pop_categories/02_other_categories.txt
common/species_classes/01_base_species_classes.txt
prescripted_countries/88_megacorp_prescripted_countries.txt
prescripted_countries/90_syndaw_prescripted_countries.txt
prescripted_countries/91_utopia_prescripted_countries.txt
prescripted_countries/92_plantoids_prescripted_countries.txt
prescripted_countries/99_prescripted_countries.txt

The following scripted_trigger has been over-ridden:
is_organic_species

No DLC content requirements have been compromised.

LOAD ORDER
Anywhere under AlphaMod 2.8 should be fine.

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