Relytor’s Empire Governance – Redux
This is a fork and update of based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version:...
This is a fork and update of based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version:...
Couldn’t find a mod not just nuking the new features; “empire wide growth penalty” and “Planetary Capacity”, so I made the Ultimate Fix Pop Growth mod that tweaks it. 1. Tones down massively the...
Stellaris: 3.0.* Ah, Ascension Perks. Your rewards for finishing entire traditions trees, “defining characteristics that emerge as a product of the socio-cultural evolution represented by the Traditions intertwining with the empire’s identity” (wiki).They’re a...
Espionage is good, but ungodly slow to the point it can be near-irrelevant. This mod makes the following major changes: Intel updates from its current value to max value much faster.Max infiltration level upped...
Main fixes that are necessary for the new update, in my opinion. -Total Empire Population no longer affects pop growth -Total Empire Population no longer affects pop assembly. -Habitat Housing Districts now add building...
Allows selecting any of the standard authorities while egalitarian or authoritarian. The idea for this was sparked by In the end, governments are already over-simplified in Stellaris and there aren’t any gameplay or balance...