Azur Lane repeatable tech integration
Physics01—planet jobs energy+ship shield Physics02—energy weapon damage+energy weapon fire ratePhysics03—military station damage+military station hull+strike craft weapon damage+strike craft weapon fire ratePhysics04—building build speed+building build cost Society01—planet jobs food+leader ageSociety02—country admin cap+edict lengthSociety03—army damage+army healthSociety04—naval...