Spaceport Modules Extended Stellaris
For version 1.6.2 Version 2.4 Adds 13 Spaceport Levels Adds 35 additional spaceport modules KNOWN CONFLICTS – AlphaModPlus (Note: PLUS, not his others): Plus modifies the port ui, so this will conflict. – Any...
For version 1.6.2 Version 2.4 Adds 13 Spaceport Levels Adds 35 additional spaceport modules KNOWN CONFLICTS – AlphaModPlus (Note: PLUS, not his others): Plus modifies the port ui, so this will conflict. – Any...
This mod adds a standalone technology that unlocks a spaceport module which increases the build speed of all combat ships (Corvettes, Destroyers, Cruisers, Battleships) by 1000%. In other words, ships built at the host...
Technology (based on ratio of number of researched techs between empires) Economy (based on net energy income / loss) Industry (based on net mineral income) Technology mapmode adapted in it entirety from Merry Panda’s...
updated for 1.6 4 different Networked Intelligence playstyles themed Psionic, Biologic, Cybernetic and Synthetic with new mechanics, traits and government 50+ Additional technologies (Networked Intelligence faction exclusive) 50+ Additional ship modules (Networked Intelligence faction...
Adds hard-mounted power stations to all military ships It never made much sense to me that the ships didn’t have built-in power plants! So this mod adds a fixed power station mount to all...
Advanced Spaceport Modules Advance Spaceport Modules adds 8 new ship classes and the techs to activate them. It adds single spaceport modules for ship assembly yards, many which activate along with the ship tech....