Stronger Starting Origins
Stronger Starting Origins
!!!!!IMPORTANT!!!!!
Alright, I’ve recently updated the mod to 3.01 and tried my best to get it to work but as I’m recently buried alive with IRL education so I haven’t really had the time to have another massive galactic campaign, so not really sure how the new economy system works and I’m currently second guessing how to balance the economy systems for some origins. So I may be opening a small special testing group for my mod. If you’re interested in mod testing please drop into the forums 😛
Are you bored of vanilla Stellaris and vanilla origins? Are you craving something stronger to play with?
Then have I got something for you, may I present to you……Stronger Starting Origins!
Having Trouble with the AI and need a buff? No Problem!
Having Trouble with the AI being to weak and need it to be further buffed for some more challenge? No Problem!
Having Trouble with the AI border goring the galaxy with their peace deals? You’ve got a problem!
The Stronger Starting Origins adds 7 additional new origins that give you stronger starting positions that allow you to largely skip most if not all of the early game expansion.
**Event Chain may be planned to be added on
Feel free to report any issues that you may be facing with the mod or drop any suggestions. However please note that due to the way of how the planetary targeting system to setup your extra colonies at the start, there may be issues if too many of the same empire origins spawn too close to each other!
Be careful when spawning too may prescripted empires using the same origin in small galaxies!