Massive Sol System for Primitive Players Stellaris
June 5th Update is out! Check the discussion forum or upload notes for more details! – – – – – – – – – – – – – – – – – – –...
June 5th Update is out! Check the discussion forum or upload notes for more details! – – – – – – – – – – – – – – – – – – –...
Overview A fairly common complaint about this game is the passive nature of the AI during wars. More often than note, an AI will go entirely defensive/passive once you have destroyed their main battle...
This mod does the same as Unbiased Systems in general but in a bit different way. My original intention was exactly the same – I don’t like “ideal colonies” gift at the start. It...
Borders are defined by your military’s position and move with your fleets. “He who can destroy a thing, controls a thing.” -Paul MuaDib This mod lowers base border range from planets and frontier outposts...
This a policy with an option the AI are forced to enable. It makes terraforming really expensive to the point only the cheating AEs can do it, but even then it takes over 500...
Changes the AI policy so that Xenophiles, Fanatic Xenophiles, Pacifists and Fanatic Pacifists can also grant full rights to synths, as well as Materialists and Fanatic Materialists. Xenophobes, Fanatic Xenophobes, Spiritualists and Fanatic Spiritualists...