No Leader Influence Cost For Stellaris
Removes Cost to hire Leaders. 1.5.* Compatible Compatible with Save Games made before. Compatible with all my other mods as well as most popular ones.
Removes Cost to hire Leaders. 1.5.* Compatible Compatible with Save Games made before. Compatible with all my other mods as well as most popular ones.
Stellaris – Awakening is an ambitious content and balance mod. The purpose of the mod is to expand on or tweak existing features, or add new features (including new events, traits, edicts, crisis, etc)....
This is a portrait mod pack that adds fully animated blue haired and eyed humanoids made through heavy modification of existing assets as to fit into the game’s artwork. You can choose these portraits...
Adds three new government types and changes some existing ones. The new governments are a new ‘row’ of generic governments, so you have more options if you don’t take militant/pacifist/spiritual/materialist. The governments are an...
A very simple mod that refreshes the leaders in the leader recruitment pool each 3rd year, compared to each 10th years in the game originally. I recomend using this version of the mod together...
Edits the Empire Customization Traits to 6 trait picks and 3 trait points. The base game has 4 trait picks and 2 trait points. I think this is a bit too limited for a...