SD’s Start with all Ship Types For Stellaris
This is a simple mod that unlocks the Destroyer, Cruiser and Battleship sizes for all empires at the beginning of the game. It does NOT unlock the assembly yards, and it doesn’t up the...
This is a simple mod that unlocks the Destroyer, Cruiser and Battleship sizes for all empires at the beginning of the game. It does NOT unlock the assembly yards, and it doesn’t up the...
This mod adds a whole lot more options for customization of human species. This is done by adding three new “species classes”: Human(Phenotypes), Human(Females), and Human(Males). The Human Phenotypes let the player play with...
================================================================ Mobile Stations – an Overloaded mod — Compatibility Patch — New Ship Classes and More 3.0 ================================================================ Version: 1.4.* What does this compatibility patch do? – Adjusts all existing mobile station sections to...
This mod allows you to start integrating Protectorate aliens into your empire. Normally you have to have them become vessels first which can take awhile as they need to have 60% of your tech...
Notification Spam Control helps keep your notification bar clear of spam in large games. The mod currently makes two changes: First, it entirely disables notifications for diplomatic actions that don’t involve your empire. If...
================================================================ Mobile Stations – an Overloaded mod ================================================================ Version: 1.5.* Purpose: I wanted to be able to position military stations in forward positions without having to go through the cost of tearing them down...