Plentiful Traditions 2.6.2 – Civics
Additional to I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners...
Additional to I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners...
Resort, Thrall and Penal World Overhaul! I expanded “Resort World Overhaul” concept for other special colonies. Yes, Thrall and Penal Worlds are overhauled also! 1: Resort WorldIn vanilla, you can assign some hell-to-live planet...
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Adds a midgame Megastructure that requires the Hyperdrive 2 and Wormhole Stabilization Technologies. Constructing two of these megastructures in Neighboring systems will create a hyperlane between the two systems and destroy both structures. What...
More diverse species traits in AlphaMod The following species types have been assigned their own archetype: Arthropoids, Avians, Fungoids, Mammals, Molluscoids and Reptilians. Each of these archetypes has a mandatory archetype trait, similar to...
Additional to I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners...