Usefull Missiles For for Stellaris
Compatible with 1.6.* It is a simple mode. This mode increases the speed, durability and destructive power of the missiles / torpedoes. Changes Missiles – Increased max damage – The missile has 100% accuracy...
Compatible with 1.6.* It is a simple mode. This mode increases the speed, durability and destructive power of the missiles / torpedoes. Changes Missiles – Increased max damage – The missile has 100% accuracy...
Borders are defined by your military’s position and move with your fleets. “He who can destroy a thing, controls a thing.” -Paul MuaDib This mod lowers base border range from planets and frontier outposts...
Updated for 1.5 this mod makes sensors more powerful and slightly cheaper. Fox Sensor Mod v0.3d Originally posted by author: We seek to see further into the stars. This mod basically increases the range...
This a policy with an option the AI are forced to enable. It makes terraforming really expensive to the point only the cheating AEs can do it, but even then it takes over 500...
Updates: 6/16/2017 : Updated for 1.7. 5/23/2017 : Fixed the bug regarding pre-req for 7&8th tier power plants. 5/9/2017 : Updated for 1.6. This mod adds several new resource buildings, labs and armies. Unfortunately,...
Eyoo fam, anyone ever wanted to enslave those♥♥♥♥♥♥♥♥in his own right to make them feel bad?Well sh*t look no further youre in the right place!With this you can vassalise Fallen and Awakened Empires! So...